CASE STUDY
Fork Milk Kidnap:
Launching Hasbro Into the NSFW Party Game Space
Role: Game Designer & Strategic Lead | Project: Fork Milk Kidnap – Hasbro’s first adult/NSFW card game
Platform: Physical party card game
The White Space Opportunity
Hasbro has long dominated the family and mainstream game space — but we hadn’t ventured into the fast-growing, NSFW party game market. Brands like Cards Against Humanity and What Do You Meme were leading a category we hadn’t touched.
Fork Milk Kidnap was more than just a game — it was a calculated move into a white space with high potential and high risk.
The Strategy & Execution
This wasn’t about being edgy for the sake of it. We dug deep into what makes adult party games work:
- What humor lands in social settings? 
- How do players collaborate, compete, and laugh? 
- Where’s the line between bold and off-brand? 
We developed a vulgar-meets-clever mechanic that allowed wild combinations, unexpected phrases, and group voting that encouraged replayability and viral moments.
Internally, I helped lead the vision pitching process to get buy-in across leadership — and externally, helped shape the narrative for retail buyers like Target and Walmart to understand how this fit into Hasbro’s growing portfolio.
My Role
- Developed the game concept, tone, and card structure 
- Balanced NSFW humor with smart strategy to retain brand trust 
- Led internal pitch strategy to cross-functional teams 
- Helped craft external retailer pitches and prototype presentations 
Results
- Hasbro’s first game in the adult/NSFW space 
- Opened new market and category potential for future adult games 
- Presented successfully to major retailers (Target, Walmart) 
- Showed Hasbro could innovate in unexpected, culturally resonant ways 
 
                         
            
              
            
            
          
               
            
              
            
            
          
              